Stealth (Realistic, Single-Sense)
Type: P • Range: LOS • Duration: S • DV: (F ÷ 2) +1
Stealth makes the subject less audible to normal hearing (including
augmented hearing). The subject moves in silence, making less or no
noise. Things not directly touched by the subject can still make noise,
so a character under a Stealth spell would make no noise knocking on
a door, but the door would make noise hitting the floor or wall if it
was kicked in.
Anyone who might hear the subject must first successfully resist
the spell. Simply make one Spellcasting Test and use the hits scored as
the threshold for anyone that resists at a later point. Even if the spell is
resisted, the subject might remain unnoticed if she wins a Shadowing
or Infiltration Test.