Type: P • Range: LOS • Duration: S • DV: (F ÷ 2) + 1
Levitate allows the caster to telekinetically lift a person or object and
move it around. The caster must achieve a threshold on the Spellcasting
Test equal to 1 per 200 kg of the subject’s mass. The subject of the spell
can be moved anywhere in the caster’s line of sight at a Movement rate
equal to the spell’s Force x net Spellcasting hits in meters per turn.
Objects flung into other things should be handled as a Ranged
Attack Test (see Fling), inflicting a number of boxes of Stun damage as
decided by the gamemaster (especially sharp or dangerous objects may
do Physical damage at the gamemaster’s discretion).
If the caster is attempting to levitate an item held by a living being,
make an Opposed Test between the spell’s Force x 2 and the holder’s
Strength + Body. The caster must have at least 1 net hit to levitate the
item away. If the caster is attempting to levitate an unwilling living
being, the Opposed Test uses the target’s Strength + Body. You can use
this spell to levitate yourself, if desired.